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call of duty reviews 2021
Call of Duty is about to have a big day: Warzone is getting its first new map, Cold War is almost doubling its map count, and tons of new weapons and modes are being added across both games. This is all part of the Season 1 update, which will likely set the template for how CoD games operate in the future. As the Warzone and Cold War unify progression, it’s clear that CoD has crossed the line into a service game hub with Warzone at its center.
The overall bloat of the experience has become both the franchise’s central selling point and its biggest flaw. In a bid to create the do-everything shooter that can compete with Fortnite and other live service games, Activision and the many studios it tasks with making a new Call of Duty every year have created something so monstrously all-encompassing that it is difficult to both literally and figuratively fit other games into your rotation.
who has played almost every Call of Duty entry for more than half of my life, that Black Ops Cold War is perhaps the tightest and most impressive the game has ever felt. Part of the reason is because it’s been optimized for the PS5 and Xbox Series X / S. I’ve greatly enjoyed the game’s multiplayer on 120Hz mode on Sony’s new console, where it feels like the smoothest and most immersive shooter I’ve ever played. I also found that the game’s more stripped-down class customization and weapon modding to be easier to digest and more accessible, meaning I’m spending less time obsessing about which attachments to use and more time just experimenting with various loadouts.
There is, however, quite a bit to complain about. The multiplayer contains under 30 weapons and none feel particularly interesting or all that different from one another. There are only eight multiplayer maps, some of which I hated for how convoluted and camping-friendly they are and dreaded playing on every time they’d inevitably end up in the rotation. The game also has a throwback feel to it, where your character moves slower and the time-to-kill is longer than last year’s entry. That gives it the feel of an older, stodgier shooter — much more like the Black Ops games of old. The fast-reflex Modern Warfare camp might find that too jarring to enjoy, and I’m only now getting used to it tens of hours later.
Five new weapons
MAC 10 (SMG)
Groza (Assault Rifle)
Streetsweeper (Shotgun)
Sledgehammer (Melee)
Wakizashi (Melee)
The first weapon pack coming to Cold War is a bundle of series classics. I can’t wait to try out the Groza and Streetsweeper shotguns that I remember fondly from other Black Ops games, but I'm most excited to run around the map with a damn sledgehammer. What is this, Rainbow Six Siege? It’s too bad that both melee weapons and the shotgun are coming later in the season.
Three new modes
Gunfight 2v2 (Launch week)
Prop Hunt 6v6 (Launch week)
Dropkick 6v6 (In season)
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As previously announced by Treyarch, Cold War is getting one of Modern Warfare’s standout hit modes: the intense 2v2 Gunfight. Since small maps are required for the mode to work, four Gunfight-specific maps are also on the way (more on that below). The gloriously goofy Prop Hunt mode is also making a triumphant return with what looks like the option to become an entire arcade machine. Dropkick rounds out the modes with a twist on VIP that limits the player holding the “special” briefcase to a pistol.
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